Crafting Immersive Audio Worlds for Games

Sound Designer & Music Composer for Video Games.

Demo Reels

Projects

Ruin Walker

Ruin Walker

Ruin Walker is a Soulslike heavily inspired in Bloodborne with everything that comes with the genre. I'm the Lead Sound Designer and Music Composer for the project, implementing everything in UE5 using Wwise.

About Me

Hi, I’m Marco Santos,

and I’m thrilled to share my passion for games and audio with you. As an experienced freelance sound designer and music composer, I’ve gained valuable insights that set me apart in the industry.

As a lifelong gamer with a knack for exploring every corner and finding every collectible, I take immense joy in creating immersive and detailed soundscapes that bring game worlds to life.

I’m highly proficient in major game engines like Unreal Engine and Unity, as well as audio middlewares such as Wwise and FMOD Studio.

My goal: to make your game sound unforgettable.

Testemonials

Let's create something amazing together

Ready to bring your game to life with professional audio? I'd love to hear about your project.

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